local L0_1, L1_1, L2_1, L3_1, L4_1
L0_1 = {}
L0_1.MainID = 40022
L0_1.ActorAlias = "40022"
L1_1 = {}
L1_1.q4002209 = 4002209
L1_1.q4002201 = 4002201
L1_1.q4002202 = 4002202
L1_1.q4002211 = 4002211
L1_1.q4002212 = 4002212
L1_1.q4002205 = 4002205
L1_1.q4002203 = 4002203
L1_1.q4002210 = 4002210
L1_1.q4002204 = 4002204
L1_1.q4002207 = 4002207
L1_1.q4002206 = 4002206
L1_1.q4002208 = 4002208
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 1042
L2_1.alias = "Npc1042"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc1042Data = L2_1
L2_1 = {}
L2_1.id = 10200
L2_1.alias = "Npc10200"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc10200Data = L2_1
L2_1 = {}
L2_1.id = 30067
L2_1.alias = "Npc30067"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc30067Data = L2_1
L0_1.Npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 70710489
L2_1.alias = "Gadget70710489"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Gadget70710489Data = L2_1
L2_1 = {}
L2_1.id = 70710524
L2_1.alias = "Gadget70710524"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Gadget70710524Data = L2_1
L0_1.Gadgets = L1_1
return L0_1
